you know there was a little game me and my friend played every time the teacher gave us a reading handout... we'd draw cannons, spikes and junk like that and the drawing would hit the words of the handout and the stuff like that... try it its fun
Would you be able to make it so his limbs want to be in a certain position, and if they aren't they have some elasticity so that they can move to the desired position? If you can make him do that, then it shouldn't be too hard to change the angle they want to be when you press the arrow keys and he's walking. There ya go, I've done as much as I can without the file
Thats really amazing! I don't think you should make constraints of any sort, because that would limit the different things you could do with the body. I like him just the way he is. But jumping instead of flying would be really neat. Maybe you could try making his body stiff when you press a button. You can kinda fold him up into a spring shape, and if you added a feature to make his body stiffen when you press something, it might make him jump (or at least fly up in the air). Other than that, its really fun! I could only find one or two bugs, but they weren't big. I think your on to something here!
lol, im not going to worry about that kind of stuff. i cant use angular constraints because it takes too many calculations adding to the lag, and i wont be able to do invisible constraints because my constraints are a bit stuffy. the more objects and constraints in the single body of motion the more gravity is on the body.. so if you have too many constraints it implodes on itself, so unless you can help me fix that i cant do it